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UFC superstar Conor McGregor was arrested in Miami-Dade County Monday evening after allegedly stomping on someone's phone.According to authorities, the victim and McGregor were exiting the Fontainebleau Hotel. The victim tried to take a picture of McGregor with his cell phone.McGregor allegedly slapped the phone out of his hand, causing it to fall to the ground. He then reportedly stomped on it several times, damaging it.The fighter then picked up the phone and walked away with it. The victim said the phone was valued at ,000.McGregor was arrested and charged with strongarm robbery and criminal mischief (,000 or more).He was 649
Video games allow us to let go and play in someone else's world for a while.At the Smithsonian American Art Museum's recent video game convention, one game is getting a lot of attention for combining beautiful graphics with the ugliness of war. The game is called Brukel and it tells the story of World War II through the eyes of someone who lived it.“This whole thing is obviously a labor of love,” one gamer said of Brukel. “It’s obviously very personal to the creator.”The creator is Bob DeSchutter, an award-winning video game developer and a college professor at Miami University. “In the game, you go in there and you have your cellphone with you,” he says. “You can take pictures of everything, and if you take pictures of an object, you hear my grandma talk about it.”De Schutter traveled to Belgium to have his 93-year-old grandmother, Bie Verlinden, narrate this video game. Verlinden is also the game’s hero, and players shoot a camera instead of a gun. It took De Schutter five years of coding to create Brukel, and the finished product has both his critics' and grandma’s approval.“She’s like, ‘Oh, wow! This looks exactly the way it was,’” De Schutter says about his grandmother’s reaction to the video game. “I’m obviously very happy about that.”The game is also gaining positive attention among parents, who say they are happy to have their children play this game. “It’s a different spin from Fortnite, from Madden and all the other games that they play,” says parent Shaunice Morris. “Now, they’re able to play the game and have fun playing the video game, but also learn while in the process.”It's learning that includes life lessons that span countries and cultures, coming from a woman who lived through war and is now able to share her stories across generations through gaming. 1812

What does our future hold in terms of how our information is collected? How can we know our information is safe?It's a question people at SRI International are trying to answer. SRI is a research non-profit located in Silicon Valley that's helping to develop technology that become staples of everyday life, like the computer mouse and the technology behind Siri.“I really enjoy being part of the future, trying to imagine what the future is and live in that future as much as possible," says SRI's Patrick Lincoln.Lincoln is the Director of the Computer Science Laboratory at SRI. He and his team work to understand security and privacy aspects of the "internet of things.""The internet of things is growing world where everything is a computer,” Lincoln explains. “Where your refrigerator and your car [are] a computer.”Lincoln says with that growing world he believes there is more recognition that computer security matters and private information should stay private. "There are, unfortunately, threats to that based on the vulnerabilities out there in the world and your devices and as well as the internet,” he says.He says giving the guarantee of security in today's world is hard, but he's optimistic progress can be made towards that goal. “The good news is there’s brilliant people engaged in this topic, trying to understand the concerns and identify ways to move forward and provide security and privacy for people’s data out there in the internet,” Lincoln says. “There is a great deal of progress being reported in academic conferences in how we encrypt data and yet protect the privacy of the data that’s used.” 1639
When people think of pandemics, they might think of a severe disease. But it turns out, pandemics have nothing to do with severity – and everything to do with location.By definition, a pandemic is the global spread of a disease that impacts a large number of people.Think of pandemics as being at the top of a three-tier system of classifying infectious disease.Outbreaks are at the base. They happen when cases of a disease suddenly surge past expectations. The flu is an example of an outbreak doctors expect to see every year.On the second level – epidemics. They happen when the disease involved in the outbreak spreads quickly to a lot of people in a short period of time. They can be local or regional.You’ll find pandemics on the third tier. They’re basically epidemics, but on a global level. That typically means more infections and more deaths.Pandemics are often the result of a new virus or new strain of virus.According to the Association for Professionals in Infection Control and Epidemiology, it says new diseases spread fast because people don’t have immunity.The APIC says pandemics do damage beyond health, saying they also often cause disruption, economic trouble, and general hardship.So, what does this mean for COVID-19? There’s no specific infection or death rate that triggers a pandemic designation. And U.S. leaders recently said the word is largely up to interpretation. For that reason, different health organizations may declare COVID-19 a pandemic at different times.Experts say declaring a pandemic can help get the world on board with finding – and funding – a solution. 1615
Utah police are warning drivers to slow down during inclement weather after dashcam footage shows a truck slamming into a police cruiser during a rainstorm.According to a 183
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